Sorry to hear it, but you stuck with it a couple of years longer than I thought you would. I'm glad I was able to stop by and catch this before it happened. That way I can express my gratitude and admiration for your titanic effort, and dedication to the community. It was people like you that took Project Spark from a cool little game that made things, and transformed it into a memorable and inspirational time. It's too bad about the timing because this could have been a tool that was used by many, many people for a long time. As it stands, I think most of the last vestiges of Project Spark will migrate to Dreams on PS4, and that will be the end of it save a few dozen people on Xbox One, so I think this is as good a time as any.
I'm going to toot my horn here a little just for a laugh, but I'd like to proclaim that I was the most downloaded creator on SparkShare, and had the most downloaded single item by far. I tried my best to drive traffic toward the app, but that's hard to sustain when it supports a de-commissioned game that new people can't play. It's funny, but my most downloaded level HERE got about the same amount of downloads as my very first Project Spark upload during the XB1 beta. That ties it together nicely for me.
I don't care to say goodbye to you guys! We had lots of arguments and differences as a community, but I never doubted anyone's dedication to the cause and that's part of what made it great. It might not be everyone's cup of tea, and not everyone owns a PS4, but check out Dreams for PS4. It feels very much the same right now as Project Spark did for me when I first played it in March of 2014. At a minimum, stop by one of Twitch streams and say hi. We'll hang out a little, talk about old times, and I'll show you around Dreams. Thanks Psycho, and thank you SparkShare. You were a good little app.
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