Hey! What's going on?

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Psychokiller1888
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Hey! What's going on?

Post#1 » Thu Aug 27, 2015 11:14 am

Because I thought it would be cool for you to see what's going on, here the logs of my version control server since I started the total rewrite. On the left the number is the version number and the right part is the message I add for every version I push, describing the changes I made

This doesn't include the server part, only the client you will download to use SparkShare

Code: Select all

267    - Missing anchor for comment pannel when resizng the window
       - Increase counter on new comment
266    Working comment system
265    Scrolling comments left and right works!
264    One shouldn't be able to edit others assets
263    Working comments loading and displaying in assets details
262    Cleaning
261    - Few cleanups
       - Upload screen first screen, to select asset to upload
260    There never was a private privacy setting...
259    The status icon should go back to OK when switching privacy from locked to anything else
258    - Alert input implemented
       - Fixing alignement for alert error
       - Implemented password entering for locked setting
257    Proposing already existing pack names when clicking the pack field
256    Implementing upload page, screen 2 for data editing
255    - Started to code upload page
       - Fixed mess with Montserrat font
254    Trying to implement header menu
253    Using Lambdas
252    Re implementing direct links. Direct links are now generated by default
251    Shouldn't "Like" your own content
250    Totally working right menu for asset details
249    Side menu for asset details starts working
248    Started to implement right menu for asset details
247    Menu button
246    Styling the show more assets tile on hover
245    - Fixing incoherent likes
       - Fixing double asset tiles to open the correct asset
244    double assets tiles should also listen to likes
243    Listener to update the likes on tile whenever it changes :)
242    Working like system, but still need tile refresh
241    Few cleanup
240    Reworked login screen to fit zgloug
       Cleanup
239    Mimic default app behavior. If dragged in fullscreen mode, it goes to non full screen mode
238    Errors now dimm the app as wanted
       Got rid of the shadow drop
237    Working alert dialog
236    ErrorDialog first try
235    RootController missing interface getNode()
234    Alert pannel WIP
233    Few tests about montserrat font, not yet cleaned, for alter use
232    Do not move that damn app if dragged in fullscreen mode
231    - double asset tiles also open the asset
       - show lock symbol on double asset tiles
230    missing formatting
229    cleanup
228    Asset detail showing works
227    Fixed show latest to be correct, show correct amount of assets etc etc
226    IController should be serving nodes, so we can store the cotnrollers in mainApp in order to pass the specific args, like asset Id in case of the asset detail page
225    Some cleanup
224    Working search function
223    Locked icon on tiles and proper way to handle assets privacy
222    Cleanups, new Likes support, removing ratings
221    Icon on tile hover update
220    - CategoryTile
       - Clicking on the show more tile now works
       - When tile listis loaded, load three sub lists to slip assets
219    Finally, passing args to assemblies/brains/llevels is easier... Let Downloadable handle the data...
218    Loading Montserrat typo
217    Close a tile...
216    Open tile correct sizes...
215    Opening tile?
214    The category selection works!
213    Fix animation that would get stuck if too fast mouse movements between tiles
212    Double assets tile working
211    Implemented Downloadable.getDownloads()
210    Downloaded amount on asset tile
209    Rounded background image for tiles :)
208    - Animations for asset tile
       - Working catalog tile, but not optimal
207    ... Continue building the tiles...
206    The way to manage tiles in catalog needs severe thinking before going further....
205    Styling those damn combobox
204    Unimplemented rating selector
203    Missing login styling
202    - Login is required to use SparkShare from now on
       - Login screen before anything
       - If a i18n string is not found return a default string
       - AssetTile and ShowMoreAssetsTile now extend Tile for better handling
       - MainApp is now controlling the autologin
201    Loading max 15 latest tiles, and then display a show more tile
200    Keeping tiles and started max tile amount in catalog first page
199    Loading tiles into catalog works
198    First try at observablemap
       Dataparing other idea
197    Moving I18n to managers and renaming Level to Llevel
196    dataloading, i'm bored...
195    Continuing toward data loading. Also, wrong version app should be made directly on login try
194    Introducing avatars
193    Moving to new server structure
       Working login
192    ssl.......
191    Some ssl tries...
190    ignore file
189    fix
188    pfffff, passwords...
187    Cleanuing up a little, added packs to catalog category etc etc
186    Combobox loading for Catalog.fxml
185    Basic logger
184    Catalog.fxml i18n
183    setting app icon and root is totally i18n. I18n also now auto capitalize the first letter and if wanted does uppercase the string
182    Working screen switch without re init them every times
181    - Fix go to fullscreen
       - New way to handle multiscreen with method displayScreen
       - Controllers implement IController
       - Continuing Root.fxml rework
       - New Catalog.fxml (replacing Start.fxml)
180    refactoring continues
179    Suite UI redesign root fxml
178    Missing icon
177    Continuation root fxml redesign
176    Rewrite towards new UI part 1, Root fxml, with header and menu

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Psychokiller1888
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Re: Hey! What's going on?

Post#2 » Sat Sep 05, 2015 10:28 pm

Next bunch :)

Code: Select all

314    Shouldn't close the menu is the page is full screen though...
313    - Fixing longDesc textArea line breaks causing inequality checks (\n and not \r\n, no carriage return)
       - Clicking on an editable field should close the menu
312    Make the description textarea more clever, almost wysiwyg but not exactly
311    Solution for a menu seems to be almost here... Few bugs to still fix though...
310    Make assetToShareTile follow screen resize
309    Hide third page when opening the upload page
308    Make scroll pane content fit to width/height
307    - Resizing summary and desc input fields on asset detail page
       - Max lenght on summary and forbid line breaks
306    Some event must run later on correct thread
305    Markdown support for asset description!
304    Go back to catalog after asset update
303    Fuck this stupid overall menu from header that won't work!
302    Updating asset image now works and updates the tile as well. Added asset.getImage()
301    Cleanup, fixes all project errors and also all warnings. Remnants of the past version are now gone
300    Updating assets works
299    Cleaning not needed vars
298    AssetType implemented everywhere
297    Using lambdas
296    Make everything editable in asset details
295    Fixing Montserrat mess with finally working fonts and antialiasing
294    Delete zip when finished uploading
293    Smaller type icons
292    - Displaying type icons on asset tiles
       - New default asset icon
291    Comments and assets now re place the correct line breaks
290    Working upload, missing parsing result
289    Fix for Http request null values
288    Fix multipart upload
287    - Starting to add upload
       - AssetType enum
       - ZipManager rework for multithread
       - DownloadManager reworked for multithread
       - Added notification amount icon above the notification icon
       - HttpRequestMultipart
286    Fix root visual when login
285    Maybe first glimps at a working header menu? To investigate further...
284    Coding and being tired is like driving and being drunk: baaad... Fixed asset description textarea crap visual
283    Well, finally a nice way to display the upload image
282    - Working image selection for upload
        - Display previous entered password in dialog if reopening the dialog
281    Setting the first continue button to upload screen, with all the necessary bindings, holy crap!
280    Cancel search button
279    Third upload page link shouldn't display as long as there's no packname entered
278    Some cleanup
277    Fixing NPE on shwoing upload screen if an asset folder doesn't exist on the system
276    Cleaner login procedure
275    Root buttons info position
274    Credit download
273    Cleanup
272    Downloading assets works.... Woooaaawwww, up to here now, need a break, been 15 hours at it...
271    I HAAATTTTEEEE that dragging clicked mouse when fullscreen minimizes the window... And I don't care about standards, I am a standard     myself damnit!
270    Fixing the missing all latest asset tile....
269    If the locked period has passed but the server wasn't updated in between, serve the asset as PUBLIC
268    If the user already posted a comment, do not let him see the comment button
267    - Missing anchor for comment pannel when resizng the window
       - Increase counter on new comment

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Psychokiller1888
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Re: Hey! What's going on?

Post#3 » Thu Sep 10, 2015 11:15 pm

Nearing completion...

Code: Select all

345    - Added "My assets" to the catalog filter
       - Fixed a bug where if you upload an asset, delete it, and only after read the notification is would lead to a NPE
344    Fully functional search engine
343    Fix severe but rare login issue
342    Working catalog refresh after new upload and asset editing
341    Finally working cascade tile adding... The process is simplified but automated for catalog tile loading/reloading/adding/removing, wooow...
340    Missing selectedAssetPane reset after upload
339    Close menus when you click outside of them
338    Deleting assets
337    Don't ask the author for the password to download
336    - After successfull upload, create a new asset
       - Clicking on an upload notification when completed opens the asset
335    Fix pack parsing logic
334    Update pack instance after upload if needed
333    Loading third page pack image
332    marking todo...
331    Uploading now also triggers notifications
330    Packmanager
329    Uploading a new pack and partly edit an existing one works!
328    Started implementing the packdetailcontroller
327    Use notifications rather than dialogs when downloading
326    Giving min height to notification pane so that they do not stack over each other when the notification panel is full
325    Dialogs now position correctly in the middle of the app
324    Fix small bug when no notification in DB
323    Notification icon should be displayed if more than 0 notifications. Notification system now fully works, with DB update
322    No need to runLater()
321    Open asset by mouse primary click on notification
320    Finally working notification system. Needs cleanup
319    Further work on those panels
318    Fucking working fucking settings and fucking notifications fucking panel damnit! Took me 3 weeks, searching everyday...
317    Start refactoring for menu integration
316    like listener should not be for authors only...
315    Starting implementing upload page 3, packs!


Metric is now at: 6188 lines of code (skipping white line and comments)

Daimwn
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Re: Hey! What's going on?

Post#4 » Fri Sep 11, 2015 12:39 am

nice

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Psychokiller1888
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Re: Hey! What's going on?

Post#5 » Thu Oct 22, 2015 6:50 pm

Code: Select all

404   ready to release
403   Added packs to catalog browsing
402   Maximum image sizes to preserve server and users nerves
401   On the fly pack creation through asset detail page
400   Direct links for packs now fully works and loads pack data
399   Direct link for packs? Hmmm, unstable for now, bored
398   Pack update functions
397   Starting pack update implementation
396   Fix asset pack click
395   Credit pack download
394   Pack download all is finally implemented
393   A return/back button on asset detail page when coming from pack browsing
392   Ok, that's the only way I could think of to make the author be able to both edit an asset's packname and be able to open the pack itself. Left click opens the pack, right click edits
391   Removing the old asset image when loading another asset, because if the second asset' image has transparency, the old one shows through it
390   From asset details, if the owner clicks the packname, propose to modify it, if other user, open the pack details
389   Finally loading and displaying pack content on pack detail page
388   I didn't even see that the notification slider title disappeared...
387   Fix few en_US non senses
386   Fix wrongly corrected var names
385   Fixed en_US thanks Kory!
384   Few things on pack management
383   Pack likes do trigger notifications
382   Don't allow non authors to change ones packname on assets
381   Fix pack like icon wrong init
380   - Liking packs implemented
   - Fix liking assets
   - Server flood prevention
   - Fixed custom url installation
379   Finally a working workaround so that the search box doesn't take the focus by default
378   Fix for direct links
377   Ant build to verbose and finally automatically install registry custom URI through custom inno setup iss
376   Cleanup
375   Full working configs
374   Added ConfigManager
373   Requesting focus on root so that nothing has focus by default
372   Loading animation when loading content
371   Sparkshare now over SSL
370   A working SHA function
369   Some updates for binders and fixing sometimes happening wrong java thread when updating asset
368   Fix for bugged search cancel button
367   Comment editing now sends to server and generates notifications
366   Full FR translation
365   Implemented comment editing
364   - Implemented fr_CH i18n language pack
   - Fix startup when no directlink specified
363   Well, if the direct link doesn't work anymore it's always good to warn the user...
362   Implemented asset direct access links back with full logic
361   Added a Project Spark force closing ability, in case the game never stops (yes that still happens)
360   - Packdetail page working
   - Loading packs at startup and on demand load
359   ...
358   Some further work on pack detail page
357   Fixing pack logic
356   Never show an empty welcome page. So if no latest asset, show at least the 4 last
355   Cleanup...
354   Eye catcher on the notification counter
353   - Notifications reload every 5 minutes automatically
   - Added a jingle when new notification(s)
352   Enough for today, tired I guess?
351   using new varargs instead of showAssetDetailScreen(id) method
350   - Started implementing pack detail page
   - Added varargs to display screen
349   - All notifications types implemented
   - New default avatar
348   - Re enabling asset detail panel
   - Adding metrics to project
347   ShowMoreAssetTile counter should start at 1
346   Fixinf ANT build.xml
345   - Added "My assets" to the catalog filter
   - Fixed a bug where if you upload an asset, delete it, and only after read the notification is would lead to a NPE

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Psychokiller1888
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Re: Hey! What's going on?

Post#6 » Thu Nov 12, 2015 9:44 am

Code: Select all

488   - Implemented download tracking on packs
   - Downloads trcking on assets now also refreshes after a successful download
   - Displaying downloads on pack tiles
   - On detail pages, removing the old avatar before applying the new one or we get transparency overlapping
487   Missing file size check on upload
486   Greek...
485   Couple of upload fixes, such as delete zip in case of failure, if no pack image don't crash, added tooltips on downloads info line
484   Added support for Brasilian Portuguese, thanks Cleao Kamui Master
483   Search filter now also handles packs
482   Warn user sparkshare needs reboot for lang change
481   Setting anchor to short desc to avoid menu button overlap
480   - Fixed like button only half accessible in non fullscreen mode, both in pack and asset details
   - Moved menu button in pack/asset details a bit lower so that it doesn't overlap the title
479   Displaying downloads on packs too, needs server support
478   Fix avatars not displaying in pack detail and asset detail right menu
477   - When uploading, only the first asset shows in the packs
   - Added manage profile link
476   Upload page 2 title should be set when clicking the asset
475   Tagging 1.0
474   - Removing useless logger
   - PackManager shouldn't try to parse data header
   - Silence you crappy NPE if we aren't debug mode!
473   When using third page button on asset upload, the pack name should also autofill as well as the page load
472   Server is cleaned, mainApp to version 1.0 release ready after last beta team tests
471   Pack tile image refresh is now working
470   Starting to fix pack image too
469   Fix root NPE
468   Migrating avatars to accounts domain
467   Greek translation
466   Also, when logging out, the notifications and the counter should be cleared, to avoid the second account viewing the firsts notifications when loging in without closing the app
465   When loging out, the notification scheduler should be canceled and restarted once logged in again
464   - Wrong message, icon max size is 500kb, not 250
   - Added auto login config
463   Updating an asset, without changing its pack, was breaking the its pack id
462   Preserve image ratio on double asset tiles
461   Little darker tile overlay, and infos all in white, easier to read
460   Forgot double asset tile image refresh
459   Listening to image provides much better results with tile refreshing
458   Working tile refresh image
457   Logout function
456   Check if the url exists before trying to download an asset
455   Changed login sequence
454   Notification counter cannot be smaller than 0
453   Tagging 0.9.9.9
452   Tagging 0.9.9.9
451   Fix direct pack loading that wasn't showing any content
450   Fix category selection app crash
449   Tagging 0.9.9.8
448   Missing tooltips in pack detail page
447   Tagging 0.9.9.8
446   Added missing GR lang
445   Working installer for Google Chrome custom url injection
444   Re adding tooltips, with a config to turn them on/off, on by default
443   Maybe a way to auto add custom url to chrome?
442   Fix short descritpion overlaping the app when fullscreen
441   do not uppercase packname
440   - One comment per person
   - Fix share page if user has no packs
439   Tagging 0.9.9.7
438   Tagged 0.9.9.7
437   Fix stupidity
436   After a successful update, where an asset got his pack changed, where the pack did not exist, if the pack was correctly created and the asset is synced, the packname link should be activated.......
435   Finally a working pack concept? This does: Load the pack when the controller is triggered, working on the fly new pack generation, working pack switching, hope everything is covered
434   Fixing pack display on asset detail page, missing setVisible(true) when coming from an asset without pack. Also, total asset reload when a tile is clicked
433   Properly on the fly generated packs
432   Fix catalog NPE when no packs by user
431   Fix NPE when using "change asset pack" and you don't yet have any packs of your own
430   Force update
429   One shouldn't be allowed to delete a pack if he isn't the owner of it
428   Deleting packs...
427   Missing pack delete function, pre implemented
426   cleanup...
425   Branching 0.9.9.6
424   Fixing new pack injection directly from asset detail page
423   Proper way to check for updates, before login sequence
422   Full el_GR update
   Taging 0.9.9.6
421   Implemented the auto updater
420   Missing pack display in "all" filter
419   This little update speeds loading time up something like 300%. Technically, do not check for image existence anymore
418   Corrected el_GR translation file
417   Binding catalog header filter selector to _data loaded so as long as the loading sequence isn't over, you can't switch category
416   Implemented a new way to handle packs from asset detail page, that also fixes a couple of problems related to them
415   When using a packlike notification, the pack should open and not an asset :)
414   Restyle asset detail menu button
413   - Notifications should not be deleted everytime new ones arrive, fixes the fact we loose the system notifications every 30 seconds
   - Switching an asset pack now works
412   Switching an asset's pack should now work
411   Removing the old pack image when loading another pack, because if the second pack' image has transparency, the old one shows through it
410   - The update button on pack detail page should be disabled after successful pack update
   - The update button on asset detail page should be disabled after successful asset update
   - Fixing invalid number format corrupting pack detail page if a pack is empty when loading from server
409   el_GR support
408   some semantic
407   Wrong translation
406   Added greek support
405   Few corrections

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Psychokiller1888
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Re: Hey! What's going on?

Post#7 » Tue Dec 01, 2015 6:24 pm

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560    Display version in configs. Do not let a user subscribe to himself   
559    Don't propose to replace level icon... Also cleaning updatebutton depracated code   
558     - Do not create and pack icon.png for levels   
        - Missing translations   
557    Seems like once the header is found, looking for FF D9 is enough to get the trailer, tested on about 10 assets from SparkShare, all were correctly extracted. As long as TD doesn't include thumbs into the jpgs...   
556    Searching for 0xFF 0xD8 0xFF 0xE0 0x00 0x10 0x4A 0x46 0x49 0x46 0x00, including JFIF is probably more precise in scanning for jpg. Also, only write FF D9 at the end   
555    Fix cannot set bound property   
554    Do not display the toggle button for icon replacement if we upload a level...   
553    Do filter refresh when using config display locked content   
552    Image extraction now works. Unfortunately not yet for every cases as FF D9 can be encountered within the jpg file. For now searching for FF D9 30 00 but that is not true for every level file. Added waiting overlay when selecting the level to upload   
551    Cleanup   
550    Working file extraction   
549    byte reading suxxx   
548    Possible level image extraction :)   
547    Support for answers   
546    Working pm layout   
545    Soem work on the pm inbox   
544    Continuing on pm   
543    Rolling back private messages layout, going for tiles   
542    ...   
541    Display catalog after successful search   
540     - Delete login attributes if autologin failed   
        - White hearts on tiles   
        - Display lock on asset tiles too   
        - Fixing wrong login dialog   
539    Inbox   
538    Implemented inbox   
537    Preparing PM support   
536    Tagging 1.2   
535    Implemented new upload notifications   
534    Following is now implemented   
533    Fixed comment loading   
532    Make authornames on comments clickable too   
531     - New way to upload assets, no need to close PS anymore   
        - You can now specify if the given icon should replace the asset icon or only be used as SS icon   
530    First step at specifying if SS should replace the original image for assets or just use the specified image for the catalog icon   
529    Added profile jump on author names of asset and pack detail pages   
528    Added option to not display locked content   
527    Display active search filter in header   
526    Search all assets from profile page   
525    Follow and pm button first shot   
524    Delete tiles from profile when redisplaying the page   
523    Implementing profile browsing   
522    Less loud notification   
521    Sytling hyperlinks   
520    Update dialog better styling   
519    Do not check for search filter having anything to allow search filter reset   
518    Deleting comments implemented   
517    Fix assets scrollbar on pack detail page not usable   
516    Moving the app is only possible on dragging the header   
515     - Activating comments text styling   
        - Fixing date display on comments   
514    Automatically parse URLs in descriptions to open them on favorite browsers   
513    Branching 1.1   
512    1.1 ready   
511    Do not propose autosave only asset for upload   
510    Other watermarking way, just watermark the zip file. Might resolve Wert's duplicate problem   
509     - Added asset deletion from share page   
        - Added reDisplay() to controllers, in the idea of a refresher when a controller is called   
508    Image importer uses now SparkShare account as author   
507    Do not disable the update button for assets, as people might want to just update the asset itself   
506    When clicking long description, position the carret at the end of the text   
505    Fix NPE on asset update   
504    Fix wrong diplay order for packs   
503    Re added scroll bar in pack details   
502    Do not pack autosaves into zip files   
501    Correct image import file, asst and directory naming   
500    Remove instead of delete in english seems better for image importer   
499    Fixed NPE making the asset Notification never being set to uploaded   
498    Transitioning to safer image load   
497    Do not close the settings/notifications slide when clicked   
496    pt_BR translation by Cleo   
495    Opps, login screen :)   
494    Server adress   
493    Image importer   
492    Branching 1.0   
491    Ooops   
490    Small fix for upload third page if you go back to page 2 and switch the pack you would get the old infos on page 3   
489    Fix unique / overall downloads inversion

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Psychokiller1888
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Re: Hey! What's going on?

Post#8 » Sat Jan 09, 2016 10:55 am

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607    Closing the app or logging off should actually set your live chat status to offline. Reworked logic to server forced statuses
606    Cleanup
605    Introducing AvatarManager. As avatars are used more and more a bit everywhere, keeping them locally is better than reloading and pinging the server everytime...
604    Fixing logout user
603    After logging out, the password and username fields should be set to null
602    Working live chat
601    Started implementing who's online
600    Sending messages on chat works
599    Continue on chat implementation
598     - Added JSON.simple for JSON parsing
        - LiveChatMessage object
        - Loading live chat message from server via json
597    When logging in, the old avatar node should be removed to avoid transparency overlap
596    Logging out should empty the privates messages and relogging should load the fresh ones
595    Some constance in the UI layout... Reworked PM header...
594     - Top downloaded asset in profile
        - Started live chat implementation
593     - Turning off overlay feature, bit too complex for a one man
        - Users direct links implemented, needs server update
592    Hide "Active search filter" when logged out
591    Directlinks for profiles, needs server part
590    Handling directlink with http now, so that it is supported by clients
589    Capturing the screen for pixel reading. Need a solution for calibration...
588    - Overlay positioning at correct position on top of PS
       - Make sure PS is running and in focus before opening overlay
587    Getting PS window for overlay
586    Working key combo listener and overlay display. Needs calibration and positioning
585    PSGalleryOverlayController
584    Licking pack wasn't retained on app restart, but ok server side, missing client parsing
583    Missing hide cancel button after succesfull pm sending
582    Taging 1.2.3
581    That's 1.2.3 and 1.2.2 thx to Apache... Anyway, now works at least
580    Support for asset update notifications, coming from author to subscribers
579    Moved icons out of assets base for better handling
578    Optimizing image extraction, was missing one byte
577    Cheaper to clear a list than creating anew one most probably
576    Securing download
575    Less large tiles for messages and fixing pm cancel
574    Better check for autosaves
573    Do not grab screenshots out of autosave files
572    New pm cancel function
571    Missing private messages button translation
570    Better inno setup file
569    01.02.2001
568    Fix on notification click load pm
567    Fix some english typo in private messages and clicking pm notification now correctly update the inbox
566    Fix for image extraction not working when SS is in another language than EN
565    Tagging 1.2
564   
563    Delte private messages and implemented PM notifications
562    Lot of work on pm, like answering and new pm, fully working with DB
561    Private messages buttons for styling and sending

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